Ghosts appear and surround us when Leon pours a vial of contents down the basin. Before we pursued the battle, Leon shoves us contracts to sign.
Like, right before the battle. With ghosts everywhere. In the middle of things-like.
Hastily signing the contract, I dismissed the strange black line at the end of the contract as a printing artefact and immediately regretted not listening to my gut instinct.
They call it the fine print for a reason. Even after confirming with Leon that there was no fine print, it was obvious that there was. We will never know what we signed away.
Not long after, I decided to snort a ghost. The pleasant tingly sensation was soon replaced by the sudden realisation that I was now blind and terribly at a disadvantage during the encounter.
Oh, there was also this large room where we found a female drow trapped in a clear bubble, floating in a circle of glowing runes. She seemed very wise but also very tricky and kept persuading us to release her. We did of course, for a price.
Now, if only I could remember what it was ...
Tone deaf Half Orc on Bass Viol de Gamba "Can I skin that?" | 6-string Appalachian Dulcimerist Superstar "What have I become?!" | Dwarven Tabor Drummer "The dwaf wiw not betway you." |
Rogue Band Manager "Sign here, please." | A bit of context: 5 people meet once a month for a game of D&D. These are our "adventures". | Dungeon Master Extraordinaire "This dice is cursed!" |